1) Give a description of the problem
I have game room upstairs that I trigger active when things happen, and then shut down when things stop. Worked great before I migrated, but doesn’t now. It immediately shuts down after being trigger.
So I want to write a piston to do this.
2) What is the expected behaviour?
3) What is happening/not happening?
Above immediately is triggered with game room going active (mode change).
How do I implement using WebCore?