Light levels bug


#1

Hopefully a simple one.

I have a simulated switch which when on should switch on a light to a certain colour and at 15%.

What It does is switch it on at 15% then it shoots up to 75%??? Don’t know where it gets the 75% from.

To fix I have added a 2 second wait then set level to 15% again. No ideal as at night get a blinding light for a short while.

Any advice appreciated


#2

What happens if you set the colour before the level?


#3

Just tried moving and same result 15% - 75% - 15%.


#4

Out of curiosity, why do you also issue the turn on command? Setting the light level normally switches the bulbs on too. I wonder if that could be why, though doesn’t make sense why the wait solves it unless the piston ends up executing out of order.


#5

Thank you, i think this has fixed it, always the simple things.