Basically what I want to do is turn virtual switch on when there’s a SHM alert and after it’s cleared turn it off. All I can find is this system variable but doing it this way isn’t working.
SHM Tripped as trigger?
Why not just do when SHM changes turn on virtual switch then wait x time and turn off virtual switch. Or use a momentary switch instead.
I’m not looking for something that tells me when it’s armed or disarmed but when it’s been tripped.
@Bboy486, I think you are going to have to setup a virtual switch that gets triggered by SHM with its “alert with lights” (or similar)…that shouldn’t be too hard to setup.
Setting it up so know when it’s been tripped wouldn’t be that hard - just make a piston with all the devices and have the condition of being SHM Armed. Just not sure how to set the switch to off when SHM alert has been cleared?
But how do you turn the switch back off when the SHM alert has cleared? That’s the tricky part.
Can it be when SHM is disarmed? Not sure if there is a way to know when the alarm is reset.