1) Give a description of the problem
if statement not true when a thing drops of network
2) What is the expected behavior?
evaluate as off or not on
3) What is happening/not happening?
the thing that drops off network doesnt report on/off so piston wont fire
4) Post a Green Snapshot of the piston
the if statement evaluates correctly until something drops off network. when an item drops off network it will evaluate as false. ( if i set evaluation to “are off” or “are not on”). i dont want to write an if statement to check if each thing is online and its status. any workaround that i may be missing?